Games : A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities
Title
Games : A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities
Subject
Second Life
Description
This document is a report created by GCHQ and the NSA's UK Satellite Station, MHS. It describes the (then) state of the video gaming industry. The potential use of this industry for recruitment into Islamic terrorist organizations is discussed, as well as potential surveillance actions undertaken against players of World of Warcraft, CounterStrike, Second Life, and other popular video games.
Creator
National Security Agency - Menwith Hill Station
Publisher
The New York Times
Relation
Snowden
Language
en
Date:Created
2007-01-08
Source:Classification
Classified
Source:Redactions
Title page and identifying information has been redacted
Report:Creator
Justin Elliott
NumPages
3
CreatorOffice
MHS
Date:Leaked
2013-12-09
Distribution
5VEY
Surveillance Programs
Video Game Surveillance Programs
Collection
Citation
National Security Agency - Menwith Hill Station, “Games : A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities,” Snowden Archive, accessed December 23, 2024, https://snowden.glendon.yorku.ca/items/show/464.
Item Relations
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